← All clocks

Systems of Information

All of these are technically clocks, but really they are examples of how we encode information: written by hand, counted by computers, transmitted as signals, or embodied in objects you would normally touch.

A set of representation systems told as simple clocks: each keeps as much of its real convention as a small web page can, with a few rough approximations of physical objects and a few scripts borrowed from fiction. Click through any one for a full view and explanation.